The link above is really great. An article that came out last year by Tom Verducci talking about the effect of getting a long stride on cutting down the batter’s reaction time and how spin affects how hittable a pitch may be.
I found this link from a gadget I got for my birthday last week: RevFire. Their website is full of informative stuff : RevFire.com. Even a link to NASA pitching/hitting simulators. Very cool.
We tried the gadget yesterday. I think I like it. Not sure what to make of the readings we got. I had my son and our high school senior Ace try it out. Clay’s fastball was 30.2 revs. per second. Converting to RPM (multiply by 60) gets 1812. MLB average is 2450, so we have a ways to go. The senior Ace was 36.5 = 2190. So he’s just about there.
The problem with the gadget for me was that in auto mode (for use by a catcher–me in this case), it registers just the max fb mph and max spin. So both boys’s sliders were slower both in terms of spin and speed and therefore didn’t register. Maybe I just don’t know how to work it yet.
Anyway…cool gadget. Their website is very good.
always the best,
ps– hit 87mph yesterday!
Keep in mind that you will need good mechanics in order to maximize the ball spin rate.
You will need to be explosive and able to brace-up in order to speed up the trunk and the arm.
Verlander is one of the fastest moving MLB pitchers…if not the fastest from the back leg to front leg.
If you move slow – you throw slow. If you move slow – the ball will spin slow.
Thanks for the link to this story. It never seems to amaze me when stories like this come to light in the mainstream media like it’s something new and amazing concept, when Mr. Mills have been ahead of the curve on this a long time ago.
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